Hello! I was a bit bored and decided to make this little tool that I think can be useful for others. AwesomeBump is a great free tool to generate textures for a PBR workflow, but assign multiple textures to a material in Unity is a very time consuming and boring thing to do. So I spent a few hours to create the ‘AB Importer’, record a video and write this post! With this little tool you can import the textures from AwesomeBump and create material ready to be applied to a model with a few clicks! It automatically combines the metallic and roughness textures into a new texture for the Unity’s Standard shader.
How to use it? Just see this vídeo: